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AI Insights · Timothy · October 2022

Top 5 Science Games Performance in Egypt - Q3 2022

In Q3 2022, the top 5 science games in Egypt experienced varied performance metrics in terms of weekly downloads, revenue, and active users. Discover the detailed trends and insights from Sensor Tower.

Top 5 Science Games Performance in Egypt - Q3 2022

During the third quarter of 2022, the top 5 science games on a unified platform in Egypt showcased diverse trends in weekly downloads, revenue, and active users, according to data from Sensor Tower.

Jetpack Joyride from Halfbrick Studios demonstrated a notable increase in weekly revenue, peaking at approximately $51 in the week of September 12. Weekly downloads saw fluctuations, reaching a high of around 2.6K in early August before tapering off to about 1.1K by the end of September. Active users for the game also varied, peaking at nearly 14.8K in early August and then gradually declining to around 10.2K by the end of the quarter.

Cell to Singularity: Evolution from Computer Lunch experienced sporadic revenue, with a peak of $21 in mid-July. Weekly downloads were relatively stable, with a slight decline towards the end of the quarter, reaching around 580. Active users saw minor fluctuations, peaking at approximately 5K in early August and ending the quarter at around 4.5K.

My Town : Museum History by My Town Games LTD had minimal revenue throughout the quarter. However, the game experienced a spike in weekly downloads in mid-August, reaching over 2.2K, before dropping to about 190 by the end of September. Active users saw a similar trend, peaking at nearly 3.8K in mid-August and then stabilizing around 1.5K towards the end of the quarter.

Human Evolution - Idle Clicker from WAZZAPPS GLOBAL LIMITED had modest revenue, with a peak of $14 in early September. Weekly downloads varied slightly, with a peak of around 556 in mid-August and a decline to about 261 by the end of September. Active users remained relatively stable, peaking at around 1.6K in late August and ending the quarter at approximately 1.2K.

Plague Inc. by Ndemic Creations showed a peak in weekly revenue of $83 in late July. Weekly downloads remained fairly consistent, peaking at around 734 in late June and gradually declining to 329 by the end of September. Active users also saw a downward trend, starting at 1.4K in late June and ending at around 606 by the end of the quarter.

For a more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022